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Fallout 4 Update 1.4
Forum » Games » Fallout 4
Joined: 10th Jun 2014
Rank: Site Owner
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10th Mar 2016

[html] <span style="font-size: large;">March 10, 2016</span>
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</span> <span style="font-size: large;">The Fallout 4 update 1.4 should be hitting our systems within the next 48 hours -&nbsp;</span>
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<blockquote class="twitter-tweet" data-lang="en">
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Happy to share that we expect the 1.4 console update (Xbox One &amp; PS4) to release by the end of the week <a href=" ... t;/a></div>
— BethesdaGameStudios (@BethesdaStudios) <a href=" ... 87169">March 9, 2016</a></blockquote>
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<span style="font-size: large;">And will include the following -&nbsp;</span><br />
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<span style="font-size: large;"><b>New Features</b></span><br />
<span style="font-size: large;"><b>Support for add-ons</b></span><br />
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<span style="font-size: large;">Additional art customization added to Workshop:</span><br />
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<li><span style="font-size: large;">Super Mutant clutter including meat totems, meat bags and meat cart</span></li>
<li><span style="font-size: large;">Raider clutter including raider poles, cages and tents</span></li>
<li><span style="font-size: large;">Abstract and portrait paintings</span></li>
<li><span style="font-size: large;">Variety of new signs</span></li>
<li><span style="font-size: large;">More metal and wood doors variants</span></li>
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<span style="font-size: large;">Fixes</span><br />
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<li><span style="font-size: large;">General stability and performance improvements</span></li>
<li><span style="font-size: large;">During "Getting a Clue" quest, Kellogg's desk will remain a working container</span></li>
<li><span style="font-size: large;">During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest</span></li>
<li><span style="font-size: large;">Fixed an issue with "Kremvh's Tooth" quest item not spawning properly</span></li>
<li><span style="font-size: large;">Settlements under attack will now display an updated message with the results of the attack if player does not respond</span></li>
<li><span style="font-size: large;">Fixed an issue with screen effects not clearing away properly after using a scope</span></li>
<li><span style="font-size: large;">Fixed an issue with trying to sprint while in third person with a minigun equipped</span></li>
<li><span style="font-size: large;">Rank 4 of Demolition Expert perk now properly increases the area effect of explosives</span></li>
<li><span style="font-size: large;">The Scrounger perk now includes additional common ammo types</span></li>
<li><span style="font-size: large;">Fixed an issue where Calvin Whitaker would disappear in Vault 81</span></li>
<li><span style="font-size: large;">Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus</span></li>
<li><span style="font-size: large;">Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly</span></li>
<li><span style="font-size: large;">Fixed an issue with key cards not spawning correctly in Vault 75</span></li>
<li><span style="font-size: large;">Fixed an issue where enemies would stop spawning during "Airship Down"</span></li>
<li><span style="font-size: large;">Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck</span></li>
<li><span style="font-size: large;">Fixed an issue with the autosave counter getting incorrectly reset</span></li>
<li><span style="font-size: large;">Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming</span></li>
<li><span style="font-size: large;">Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item</span></li>
<li><span style="font-size: large;">Fixed issue where exiting workbenches would cause third person to stop working properly</span></li>
<li><span style="font-size: large;">The Scribe can now be assigned consecutive settlements properly</span></li>
<li><span style="font-size: large;">Fixed issue with duplicating scraps shipments</span></li>
<li><span style="font-size: large;">Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row</span></li>
<li><span style="font-size: large;">Fixed issue with the quicksave and autosave message persisting through loading screens</span></li>
<li><span style="font-size: large;">Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)</span></li>
<li><span style="font-size: large;">Fixed an issue with loading save with a placed object in water, not properly floating</span></li>
<span style="font-size: large;">Please note that some of the updates only pertain to certain formats - Xbox One, PS4 and or PC</span></div>
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<span style="font-size: large;">SGT RECOIL99</span></div>
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<span style="font-size: large;">Get more out Fallout 4 with these guides -&nbsp;</span></div>
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<span style="font-size: large;"></span><a href=" ... EWE"><img border="0" src=" ... p;tag=srsgs-20" /></a><img alt="" border="0" src=" ... p;a=0744016312" height="1" style="border: none !important; margin: 0px !important;" width="1" /><a href=" ... HUR"><img border="0" src=" ... p;tag=srsgs-20" /></a><img alt="" border="0" src=" ... p;a=0744016894" height="1" style="border: none !important; margin: 0px !important;" width="1" /><a href=" ... I26"><img border="0" src=" ... p;tag=srsgs-20" /></a><img alt="" border="0" src=" ... p;a=B018NMKKW4" height="1" style="border: none !important; margin: 0px !important;" width="1" /><a href=" ... VQ2"><img border="0" src=" ... p;tag=srsgs-20" /></a><img alt="" border="0" src=" ... p;a=B019BDTQBK" height="1" style="border: none !important; margin: 0px !important;" width="1" />[/html]

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